Physic: Anything made of physical matter must have 1 or more Physic ATT.
Targets with 0 Physic ATT are considered "Formless".
They cannot be hit by Physic attacks or skills.
They are resistant to Frozen, Burn, Poison, Blood Drain, Blood Absorb, Sore, Ironskin, Tired, Blind, Sick, Immune and Stone.
Psyche: Any spiritual or psychic matter must have 1 or more Psyche ATT.
Targets with 0 Psyche ATT are considered "Soulless".
They cannot use Spirit cost spells, skills or attacks which consume SP.
They also are not effected by Psyche or Emotion attacks, spells and skills.
They are resistant to Love, Hate, Soul Drain and Soul Absorb.
Blood: Any being which has blood in it's veins must have 1 or more Blood ATT.
Targets with 0 Blood ATT are considered "Bloodless".
They cannot use Blood cost spells, skills or attacks which consume HP.
They are resistant to Blood Drain, Blood Absorb and Poison.
Mana: Any being which bears mana in it's veins must have 1 or more Mana ATT.
Anyone who has 0 Mana ATT is not a mana bearer, or main character.
They cannot use Mana cost spells, skills or attacks which consume MP.
They are resistant to Mana Drain and Mana Absorb.
Metal: Anything made from metal must have 1 or more Metal ATT.
They're more resistant to Physic, but weak against Mana.
Instead of Sore, they can be inflicted with Rust.
Wood: Anything made from wood must have 1 or more Wood ATT.
They're less resistant to Physic, but strong against Mana.
They take x2 damage from the Burn ailment.
Instead of Poison, they can be inflicted with Rot.
Sight: Anything which can see, must have 1 or more Sight ATT.
Targets with 0 Sight ATT are considered "Blind".
They have 0 DEX, unless supported by other traits, skills, spells, items or equipment.
They are resistant to Blind and 20/20 Vision.
Sound: Anything which can hear or speak, must have 1 or more Sound ATT.
Targets with 0 Sound ATT are considered "Mute" and/or "Deaf".
They cannot use skills, spells or attacks which require Sound ATT.
They are not effected by Sound items, attacks, spells and skills.
They are resistant to Silence.
Scent: Anything which can smell, must have 1 or more Scent ATT.
Targets with 0 Scent ATT are uneffected by Scent items, attacks, spells and skills.
Emotion: Anything which can feel, must have 1 or more Emotion ATT.
Targets with 0 Emotion ATT are considered "Emotionless".
They are not effected by Emotion items, attacks, spells and skills.
They are resistant to Charm, Berserk, Confusion, Love, Hate, Fear, Nervous, Brave, Calm and Fury.
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