-VOID STORY- Dreyden Farron (ドレイデン フェイロン)

Saturday, October 11, 2014

Currently under construction.

- GENERAL DATA -

First Name: 'Dreyden' (ドレイデン) m.
Pronounciation:
[Dr-Ay-den
]
Language: Name
[Meaning: Riverside forest.]


Surname: 'Farron' (フェイロン)
Pronounciation:
[fair-on
]
Language: Name
[Meaning: Ferret, pilferer.]


Title: Lord, Master, Marquis, Sir, Young Master.
Gender: Male
Age: 20
Race: Human
Ethnicity: English, French, Italian?.
Occupation: Unemployed Scholar and Freelance Musician
Social Class: High Class
Social Status: Noble
Marital Status: Single
Birthdate: 09/28/?
Time of Birth: AM • PM / Place of Birth: Location • Region
Hometown: Unknown
Theme Song: Link / (Other Version Link)

- PERSONAL DATA -

Nicknames: Drey.
Orientation: Heterosexual
Religion: Unknown
Zodiac: Libra
Bloodtype: A+/- • B+/- • O+/- • AB+/-

Likes: Aesthetics, architecture, art, cafes, culture, cryptic things, decadence, docks, fashion, getting things done quickly (especially hard work, illegal work and unpleasant things), history, luxury, money, music, mysteries, passion, perfume, philosophy, pleasure, ports, power, puzzles, romance (feeling of being loved/in love, attractive/attracted; nothing long term), saloons, sex, the sea, theories, travel, vehicles (ships, etc.), wealth, women.
Dislikes: Chastity, children, commitments, dirty work (messy legal situations and actual filth), expectations, falling in love, hard work, his father, most animals, most rules and laws, prudes, rejection, responsibility.
Hobbies: Composing, dancing (ballroom or partnered), flirting, gambling and games of chance, lounging, playing the piano, researching, singing, sleeping around, stealing, studying, swindling, thievery, writing.
Skills: Chemistry, explosives engineering and handling, fencing, gunsmanship, seeing hidden meanings behind things, criminal versatility, hiding, keenly observant, lying, manipulation, mental mapping, photographic memory, stealth, lockpicking, sense of direction, stealing, tinkering (mechanics), visual learning.
Turn-Ons:
...
Turn-Offs: ...

Favorite Colors: Black, green, red.
Favorite Foods:
Chocolate, coffee, most alcohols, teas and wines, red wine.
Least Favorite Foods:
Eggs.
Favorite Animals:
None in particular, maybe dogs.
Favorite Seasons:
Spring, Summer, Autumn.

Phobias: Monophobia (fear of being alone).
Habits: Abusing perfumes and colognes (to mask alcohol and sweat; but it mixes, creating an unusual odor), apologizing too much (but he rarely means it), commonly having an entourage of girls following him (friends, lovers, admirers, etc.), being a night owl (nocturnal tendency to pull all-nighters), causing drama (telling rumors and lies, vandalism or playing tricks for fun / stress relief), compulsive lying, drinking, going without sleep or little sleep and eating little or not at all at times (especially when drinking or obsessing with research or lovers), grandiose estimation of self, keeping secrets, obsessive (with studies/research/lovers/etc.), lacking long-term goals, many short-term marital relationships, pathological lying, parasitic lifestyle, possessive (with lovers/possessions/etc.), sexual promiscuity, shallow effect (faking his attitude or values based on personal gain), sleeping around, smoking (cigarettes, lit with matches), stashing things (in secret hiding places), whining or acting foppish (as if he's too pretty, frail, nice or gentle; people who knew him would know he's being sarcastic), womanizing.

Personality: ...
Keywords: Amiable, callous, careless, charming, cheerful, classy, clever, coquettish, creative, cunning, cynical, devious, diplomatic, egoistic, ingenious, inquisitive, insecure, inventive, irresponsible, lackadaisical, lacks remorse, guilt, empathy and morality, lusty, manipulative, narcissistic, obstinate, opportunist, overconfident, persuasive, perverted, possessive, roguish, sadistic and masochistic, sarcastic (usually in a mean or witty/funny way), selfish, shameless, smart, sneaky, sophisticated, superficial, two-faced, vain, vindictive, witty.


- VOCAL DATA -

Keywords: N/A.
Similar Voices: fun., Momus, Passion Pit.
Accents: British, noble.
Native Language: English
Known Languages: English, French, Italian?.
Quotes:

· Neutral
 "Tsk, tsk, tsk..." (teasing or telling someone off, often wagging the index finger in a shaming gesture; can be amused or annoyed, etc.; he uses this so commonly, that if he used it while hiding in that shadows, you'd still know who it was.)
"I'd hate to get my hands dirty... So, you'll do it for me, won't you?"
"Shh, I'm thinking of something / formulating a plan..."
"No, I... don't bother with that."
"I'll ____ in due time." (excuses for delay)
"Oh come now, I own this city afterall... you should be more nice to me."
"You better show me a good time!" (jokingly flirting or patronizing before battle)


· Mad
"If you're not going to behave, I'm going to have to make you... manually." (tinkering with a machine)
"I do not like the words I am hearing; I simply won't hear of it.", "I... I can't listen to this anymore."
"What nonsense is this, then...?", "What nonsense!, "Nonsense!"
"Nothing is sacred.", "Nothing can be sacred / around here.", "Can nothing be sacred / around here?" (referring to the loss or use of his possessions, which cause him to end up stealing or stashing things.)
"Owow- ouchouchouch! You evil little machine..." (getting hurt by a machine, then wincing/whispering offendedly, being taken aback)

· Happy
"Beauty, beauty, beauty..." (admiring something - or someone, he found)
"I think I'll just make myself at home / comfortable."
"So cleverly placed, even I, myself, couldn't find it..."
"Good... patient, aren't we?" (sarcasm or threatening), "You're a treat, aren't you?" (sarcasm or flirting)
"Now then, who needs a good thrashing?!" (confident before battle)

· Sad
"I am... terribly sorry, but... I won't allow you to leave me." (refers to a lover in the 1st timeline)

· Particles
Blimey, bloody, blasted (adjectives used when angry), blast it, dash it (forget it / screw it), tsk (sound made when annoyed, multiple times).


- PHYSICAL DATA -

Height: 5'8" ft. (177 cm)
Weight: 150 lbs. (68 kg)
Build: Thin but lanky with some muscle.
Dominance: Right-handed
Skin Tone: Light Brown (#HexCode)
Hair Color: Dark Chocolate Brown (#HexCode)
Eye Color:
Olive Green with Brown Speckles (#HexCode)


- BATTLE DATA -

Class: Thief
SubClass: Rogue
Type: Basher
Fighting Style: Multi-Ranged Roguish assassin. Fast-paced in action, but carefully timed with clever but dirty tactics. Can be both aggressive and cautious at any given time. Good at hiding and stealth kills (hidden shots, attacks from behind, snapping the neck or targeting vitals, etc.). Some melee (kicks, punches) involved.
Weapons: Barehand / Knuckles, Daggers, Explosives (various), Firearms (blundbuss, pistols), Swords (arm blades, short swords, rapiers), Throwing Knives, Whips. 

 [Command List]
Attack: Strike (Changes to Strike for Barehand, Knuckles and Whips / Slash for Swords / Throw for Explosives and Throwing Knives / Shoot for Firearms.)
Defend: Block (Changes to Block for Barehand / Guard for Shield / Counter for Cane.)
Skill: Study (Class dependant: Study for Scholar / ? for Apostle / Stealth for Thief / Tinker for Engineer / Fencing for Fencer / Gunsmanship for Gunner / Sing for Bard?.)
Spell: N/A (So far Dreyden does not use Magic nor have MP.)
Item: Use (Aside using items, Item Creation is Class dependant: ?.)
Escape: Run (Class dependant: ?.)

Stat Growth: (Numbered from 1-10%, 5 being average.)
HP:07 • SP:05 • MP:00
ATK:06 • DEF:04
INT:07 • MDEF:01
AGI:
08 • DEX:06
CHA:
10 • EVA:08

Affinities: (Numbered from 1-10%, 5 being average.)
Fire:06 • Water:05
Earth:
05 • Wind:06
Light:
03 • Dark:08
Physic:
06 • Psyche:03
Blood:
06 • Mana:05
Metal:
05 • Wood:05
Sight:
04 • Sound:05

- STORY DATA -

Alignment: Chaotic
Storyline: (Past)
(Present)
(Future)

- RELATIONS DATA -

Tutors: Firstname Lastname (Studies).
Parents: Firstname Lastname (Relation).
Siblings: Firstname Lastname (Younger Sister).
Other Family Members: Firstname Lastname (Relation).
Friends: Samantha Beaumont (Relationship).
Romance Interests: Alanna d'Theil (Relation), Marina L'Reue (Relation).
Pets: None.

Svyatki (fortune telling)

Tuesday, October 7, 2014

Reblogged from Svyatki (fortune telling)


D
id you spend the two weeks following Russian Christmas sorting
out your future? Why not? You live in a country where every third
person still believes in the power of spirits and the old ways. The
number of “paranormal” television programmes gives evidence to the fact that many Russians are still open to believing that there is a
supernatural. Nobody of course will admit that, because they don’t think their superstitions like returning home if you have forgotten something after you go out, and sticking your tongue at a mirror are that serious, are they? And keep your hand off the snout of that bronze dog at Ploshchad Revolutsiya Metro station.

Be this all as it may, many Russians, particularly adolescent girls in
rural Russia, go in for the “Svyatki” traditions in a sometimes quite serious way, even today. Of course, they are all treated as a bit of a joke, like party tricks but not by all. Here are a few Svyatki traditions that you might have missed this year.

January in Russia is a most magical and joyful time, full of hopes and expectations. At all times it has been treated as a border zone between the Old and the New, between winter and spring. The ancient belief goes that unearthly powers, spirits, become available for contact during this time. Our ancestors tried to use this opportunity to foretell the future by interpreting secret signs. This was carried out during the Svyatki celebrations: the two-week period straight after the Russian Christmas until Epiphany Day. Fortune-telling traditions during these days have regained their popularity, especially in small Russian towns and villages, though now it is done mostly for fun.

The most popular time for divination comes on the first Svyatki night around midnight. Fortune-telling has always been of interest mainly for young women and teenage girls. They would usually choose dark, non-residential premises, often a bath house or “banya”. There they let their hair down, took off their necklaces, rings and bracelets opening themselves up to the spirits. Basically all of the maidens were usually interested in one thing: if they were going to get married any time soon, and who to. Other typical questions for fortune- telling are related to life and death, illnesses, weather and the harvest, wealth and family well-being.

It is almost impossible to list all of the known fortune-telling methods. During Svyatki even the most ordinary things acquire a special connotation; nothing seemed accidental, any detail could become a sign, a messenger of something from the future.


For example, girls burn equally long threads of string and the owner of the fastest burning thread is supposed to be the first one to get married. Another traditional technique is quite satiating: one can tell the future by eating vareniki (stuffed dumplings). A few small meaningful objects are put into the vareniki whilst being cooked. A coin means money and future wealth, tomatoes foretell love, and a thread predicts future travel. Another variation is to hide copper, silver and golden rings into a pile of grain. Each girl takes a handful of it and if she gets a ring, she will get married in the coming year. The type of the metal reveals whether a future husband is going to be rich or poor.

To find out more about their future husbands, a rooster is used: plates with different fillings in them are put in front of the rooster, and whichever plate the roost picks, characterizes the future spouse. For example, if the rooster picks a plate with grain or money in it, the husband will be rich; if a plate with water, a drunkard; a plate with a mirror on it, someone handsome and tender. Another simple and wide-spread fortune-telling tradition is throwing a boot over the gate: by the direction the boot points, the girls learned where a future husband would come from. To complete “husband profiles,” the girls go outside and ask the first person they meet for their names, believing that those would be the names of their future spouses.

To get an idea of what their marriage would be like, the girls lean against neighbours’ windows and listen in on any conversation. Depending on whether the conversation they overhear is joyful or sad, the girls can establish what they should expect in their family life. If they heard such words as “Don’t hurry, wait, sit down, it’s still early”, it means that a marriage will definitely not happen that coming year. But if the neighbours say something like “It’s time to go”, this is accepted as a positive sign about an upcoming marriage.


A special preparation is required if a girl wants to see the image of her future husband. One way is to see a prophetic dream: to ensure she sees one, a girl would put a branch from a fir tree under her pillow and repeat the following words: “I go to sleep on Monday, put a branch from a fir tree under my head, let me see the one who thinks about me.”

The most famous (and most scary!) divination is fortunetelling with a candle and mirror, which is placed on a table in a dark room a little before midnight. A girl stares intently into the mirror and at the stroke of midnight she is supposed to see a man looking over her shoulder. This man is believed to be her future husband. To make it even scarier (but certainly more effective!) you have to put two mirrors on the table facing each other and look at the gallery of reflections. This activity requires being alone or with a few close girlfriends and total silence. Weak-nerved and very emotional ladies are warned to avoid such fortune-telling experiment.

Also, if you want to know if a man and a woman should be together, all you have to do is to burn matches: put a couple of them on each side of a matchbox and set fire to them. If the burned down heads of the matches turn to each other, that meant a positive outcome for lovers.


If a girl has a broader outlook and wants to go beyond marital questions, she can utilize some other fortune-telling techniques which require a rich imagination: predicting the future by analysing melted wax shapes (a house-like shape means that you will have your own household soon; trees with upward branches signify some joy in the future) or looking at the shadows of charred paper. Participants in this ritual take a blank piece of paper, crumple it, put it in a dish and set fire to it. When it is almost completely burned, the girls put a candle behind them and look at their shadows on the wall. Most of these methods don’t tell you your future directly, but leave you responsible for the gaps. All you have to do is to trust your own feelings and senses.

Battle Sheet: Edward

Tuesday, December 17, 2013

- BATTLE DATA -

Class: Bard
SubClass: Violinist
Type: Caster
Fighting Styles: Ranged or Melee.
Weapons: Instruments (String), 1-Handed Swords (Rapier), Firearms (Blunderbuss).
Bearing: Lumos of the Light on the Throat.

Stat Growth: (Numbered from 1-10%, 5 being average.)
HP:04 • SP:06 • MP:07
ATK:03 • DEF:04
INT:06 • MDEF:07
AGI:
02 • DEX:09
CHA:
10 • EVA:08


Affinities: (Numbered from 1-10%, 5 being average.)
Fire:01 • Water:01
Earth:
02 • Wind:02
Light:
10 • Dark:01
Physic:
01 • Psyche:01
Blood:
01 • Mana:02
Metal:
01 • Wood:03
Sight:
01 • Sound:09

- EQUIPMENT DATA -

Default Equipment:
(R Hand) Miniature Violin
(L Hand) Handmirror
(Head) N/A
(Torso) Tailcoat
(Accessory) Ruby Brooch

(Equippable Items List)
(Weapons List)


- COMMAND LIST -

Attack: Play
"Attacks by playing an instrument. Doesn't work on deaf enemies."
Requires an equipped instrument. Effects depend on weapon.
If the enemy has 0 Sound AFF, then the attack automatically misses.
Any other weapons equipped will exchange Play command with regular Attack.

Defend: Cower
"A pitiful cringe which may just charm the opponent."
Boosts EVA instead of DEF.
Formula: User's CHA+EVA > Enemy's INT+DEX.
If Success is more than 50%, then the enemy is inflicted with Charm.

Skill: Sing
"Sings a song learnt through composing."
Requires SP. Amount depends on Skill.
Silence disables this command just as if it were a Spell.

Spell: Lumos
"Casts Light elemental magic."
Requires MP and a terrain with a Light AFF of 1 or more.

Item: Item
"
Uses an item from the inventory."
Escape: Run Away
"Attempts to escape from the current battle
."
Chances increase the more AGI the user has.

Alter: Uriel
"Transforms into alterbeing Uriel the Muse."
Reduces AP to 0 at the end of battle or when Alter mode has ended.

This command only appears when Half Alter or more has been unlocked and AP is full.

 - ALTER DATA -


An Alterbeing is a fragment of one's pastlife, which is still connected to the soul.

Mana Bearers are able to transform into their past selves when they "tap into" the same powers they were gifted with by the Gods when they were Demi-Gods. Likewise, they "tap out of" the transformation if they use the opposite, or ill uses of their powers.

Transformations last one battle, but increase one's powers and unlock further skills and spells, depending on the potential unlocked by the user (negative traits unlocked for positive ones, which are obtained through important storyline events).

Alterbeing: Uriel
Pronouncation: [YERi-ul] Language: Hebrew
Meaning: [Flame of God; light of the Lord.]
Class: Angel
Rank: Sacred
"Uriel is the angelic muse of inspiration. His power is that which connects symbolism to reality; feeling to expression; heart to voice. He's portrayed in religious art as an angel in white and gold robes. He's known for his good temperance: the patience and positivity needed to create without frustration or despair. His job is to enlighten others through the beauty of the world. He's associated with light, emotion, music and art. His tears of joy are said to be gold and are never sorrowful. For even sorrow is a beautiful emotion in the eyes of Uriel. These golden tears are said to keep anyone whose skin they touch, youthful and beautiful. He's prayed to by artists, musicians, poets and writers; for renewed creativity and luck with artistic feats."



Note: Tap is what is used to "tap into" one's alterbeing, often virtuous feats.
Untap is what is used to "tap out of" one's alterbeing, often sinful feats.

It is possible to be "knocked out" of Alter mode, when using Untaps constantly.
While in Alter mode, AP acts as a meter for how long the mode lasts. 1 AP is spent each turn in battle. Alter mode ends when the user has spent all AP or the battle ends.
Taps (5): Voice - Use a Sound attribute skill. (+1 AP)
Optimism - Afflicted with any Emotion attribute boosts. (+3 AP)
Includes: Brave, Focus, Alert, Calm, Love and Fury. (6)
Tap on each inflicted turn. Tap for each individual boost.

Inspiration - Afflicted with any Mental attribute boosts. (+6 AP)

Includes: Brave, Focus, Alert, Calm and Fury. (5)
Tap on each inflicted turn. Tap for each individual boost.
Patience - Use healing and boost skills, spells and items on self, only every 3 turns. (+7 AP)
Tap every 3 turns, if the user hasn't used heals/boosts on themselves.
This does not include targeting the whole party or multiple allies, along with self.

Temperance - ... (+10 AP)
...

Untaps (5):
Silence - Afflicted with Silence. (-1 AP)
Tap on each inflicted turn.
Pessimism - Afflicted with any negative emotion attribute status effect. (-5 AP)
Includes: Berserk, Confusion, Charm, Hate, Fear, Nervous. (6)
Tap on each inflicted turn.
Frustration - Afflicted with any negative psyche attribute status effect. (-6 AP)
Includes: Berserk, Charm, Confusion, Fear and Nervous. (5)
Tap on each inflicted turn.
Impatience - Use healing and buff skills, spells and items on self, more than once every 3 turns. (-7 AP)
This does not include targeting the whole party or multiple allies, along with self.
 
Decadence - ... (-10 AP)
...

Dialect Chart: Edward

- OVERVIEW -

Edward's dialect is based on common and proper British English (with a British accent), femininity and some French and Italian for a cultural sense, since he's had a lot of linguistic studies (particularly musical terms and history). He speaks less like a noble than some of the upper class, at times.

- QUOTES -

Neutral:
• "Good day.", "Farewell."
• "
I'm a bit indecisive, so I'd rather you choose for me."
, "I should think so."
•
"Here you are."
, "Shall we be off then?", "Shall we go?" 
• "It's lacking, isn't it?", "Well, I'll make due.", "It matters not."
• "I suppose this would suffice..?", "This should suffice." 
• "Can we eat/rest/go soon?", "I could do for something of a tune up...".

Happy: 

• "My hair always comes out just how I like it. Must be a blessing~"
• "That would be most lovely." 
• "Bravissimo! (Italian: like Bravo, "Very good.").

Sad:
• "Nobility, it's useless.. or rather, it renders one so."
• "Some memories are best left forgotten.."
• "When one is too tired for music, that's when one's spirit is exhausted."
• "Well... nevermind then."
• "How embarrassing..", "How shameful.", "What a shame/bore.",
• "Kaaat..." (whining to Katrina.).
• "Stop it. You're making me hungry...", "I'm tired/hungry.", "I want to go home.".

Angry:
• "Honestly..!", "Ridiculous!", "Wonderful..." (sarcasm).
• "Stop it!", "I AM NOT!!" (being teased), "Nevermind that!".


Scared:
• "Dear god!", "Dear me..", "Oh my!!", "Dear me. Well, that is to say..." (nervous/worried) 
• "(Do) Be careful!",

- PARTICLES -

• Common Words: Honest/ly, Truth/ful/ly, Gracious/ly, Probably, Suffice, Dear, Tune/ing, Tune up (musical term, can also mean to rest or refresh), Shame/ful/ing, Most (as in, "That would be most lovely."), Cross (as in, angry), Bore, Beauteous, Fare/es/ing, Address/es/ing, Evident, Assist/ance/ing/ed, Noticeable, Damper, Shudder, Escort, Proceed, Make a/take note, Hesitant, Oblige, Obligations, Console, Commend, Accept/ing/ance, Joyous/ly, Joyful/ly, Generous/ly, Intensely, Resume/ing/ed, Ambitious, Undertaking, Simply.
 

• Particles (Parts of sentences): "I suppose/guess", "I see.", "If you say so", "Nothing much of interest.", "I should think".

• Prefixes: "Ah", "Oh", "Oh dear/my/me", "Dear God/me", "Well then", "I could do for a-", "Be so-", (as in, "Would you be so kind?"), "As if /to-" (as in, "He's running as if his life depended on it.", "He ran as if to save his life.".)., "I can't help but notice".
 

• Suffixes: "-and such.".

Astrology Birth Chart : Salem de Santriel

Monday, January 16, 2012

Salem Sex M
26/12/1989 05:09 - Julian day 2447886.96
Adjust 6.00 ST 11.36 Lat 44.27 Long 88.15

Birth Chart
This birth chart shows the positions of the planets of Salem.

The planets in the signs
The position of the planets in the signs of the Zodiac has an influence on the character of the individual and these influences form a large part of the individual psyche.

Sun in Capricorn
He is honest, reserved, circumspect, honorable and strong-willed. Quietly ambitious within the realms of the possible, he likes and takes on responsibility. He can work in the social domain.

Weaknesses: a bitter, hostile, disagreeable and mistrustful mind.

Moon in Sagittarius
Likes to throw himself into the unknown and into adventure: he is agile, tough and enthusiastic. Attracted to long voyages, to discover the unknown.

Weaknesses: takes great risks in throwing himself into the unknown and into adventure. Audacious, bold and rebellious. Unable to stay in one place, is always ready to risk everything to achieve his goal.

Mercury in Capricorn
Reflective, deep thinker: a fine and vivacious mind. Undertakes lengthy studies or, if circumstances do not allow, will teach himself. A rational person.

Weaknesses: rancor, coldness, malice, and often a pessimist.

Venus in Aquarius
He likes flowery language: he is very sensitive and detests anything vulgar. He appreciates independence in love, but idealizes and embellishes it. He likes to please and will do whatever is necessary for this. While always being frank, he is not always faithful.

Weaknesses: he is unfaithful, because he likes above all to please and will follow through to the end of any adventure that arises. Does not like barriers, likes liberty of action and does not like to account to anyone.

Mars in Sagittarius
Fights against principles, society or a philosophy. Reasoning, ability to explain things, logic and debate.

Weaknesses: he goes to excess in the battle against moral or other principles. Has a somewhat revolutionary spirit, is intrepid but presumptuous.

Jupiter in Cancer
Peaceful, calm nature. Fertile imagination. Likes home life and material comforts. A good cook, because he is relatively greedy and takes pleasure in conjuring up little things that are good to eat.

Weakness: He likes to eat too much, likes own home and comfort too much and has the tendency to be a stay-at-home, going out without any pleasure because home is always best.

Saturn in Capricorn
He is scrupulous, honest, correct, worthy and respectable.

Weaknesses: melancholy, sullenness, disappointment and bitterness.

Uranus in Capricorn
A great battler. He has so much power, that one thinks nothing can defeat him. His mission in society, in the world means everything to him.

Neptune in Capricorn
He is discerning, wise and sensible.

Pluto in Scorpio
Great sexual activity.

Sign and ascendant
Capricorn ascendant Sagittarius.

The planets in the houses
The planetary positions in the houses express the facts relative to destiny.

Sun in I
Forceful personality. He is strong-willed, authoritarian. He is self-confident but is sometimes arrogant. Has a happy childhood. His desire for self-development leads to success and he has a good professional job.

Moon in I
Very sensitive. Fantasizes. He is easily frightened, he is fearful, shy, prudent and emotional.

Mercury in II
Intelligence geared towards ways of making money, becoming rich. All methods are good, sometimes he is on the borderline of honesty, with a tendency to be fraudulent.

Venus in II
There is a link between emotional life and money. He is helped by friends or by a person to whom he is emotionally linked. Takes advantage of friendships for professional success. Activities connected with beauty, aesthetics, finery. Danger: big spending.

Mars in I
He gets angry and carried away a lot. He is provocative, impulsive, dynamic and bold. Great spirit of enterprise. He has a great need of activity and throws himself into projects without thinking of the consequences of possible setbacks, nor of the dangers that may arise.

Jupiter in VII
He makes a good marriage, with a useful partner who helps to bring success if only by her advice. He never goes outside the bounds of legality.

Saturn in II
If he is rich, will always give the impression of being in financial difficulties. If he is broke, he gives the same impression - this time with reason. He has difficulty earning money: his work is tiresome and laborious.

Uranus in I
He is above all independent and original. Sometimes blunt and irritable. Never lets himself be influenced. He does not tolerate any sort of setback. He is ready for adventure, even though it's risky.

Neptune in II
He develops his "brilliant", but questionable ideas to earn money.

The houses in the signs
Ascendant in Sagittarius.

He will have an intellectual profession. Teaching, research, philosophy, mathematics. Children will be a source of happiness and pride.

House II in Capricorn
Success in professional life will be long and laborious. Continuously working towards it, he will finally achieve universally acknowledged success.

House III in Aquarius
He is always at the forefront of progress. Likes everything that is new, original and ingenious. Likes every new idea, as long as it improves life and naturally is good for everyone. He is happy to travel even at a moment's notice, likes a life full of change and meetings.

House IV in Pisces
He is very susceptible to the mood of those around him. A hard difficult upbringing can mark him for life. When a child, has to be protected, given confidence.

House V in Aries
Full of initiative. Things are done to the full, with energy, vigor and strength of purpose: It is the same with love life. Children will be hardy and rarely ill.

House VI in Taurus
Completely trusted at work. Knows how to keep a secret and is of irreproachable honesty. Weak point: the throat.

House VII in Gemini
Marries quite young, and divorces later. A second marriage doubtless with less passion but a lot of friendship. Frightened of living alone in old age.

House VIII in Cancer
Small inheritances.

House IX in Leo
He is tolerant, accepts all differences and respects them. He is honest and loyal.

House X in Virgo
All medical, paramedic or social work are recommended.

House XI in Libra
Looks for friends among "well-placed" people, artists known even regionally, influential people in society, the social or political world, likes high class evenings.

House XII in Scorpio
Work in the police field, likes investigating other people's private lives.

Interplanetary aspects
The interplanetary aspects have a strong influence on the character and disposition of the individual and, consequently, on his destiny.
The conjunction aspect is variable and depends above all on the nature of the conjoint planets.

480 Conjunction Sun - Uranus
He is above all independent and original. He likes change, reforms, he is allergic to everything routine. He has a strong personality, and has many friends.

-334 Opposition Sun - Jupiter
He is negligent, spendthrift. He goes to excesses of all sorts. He is proud and arrogant, and considers himself much superior to others.

247 Conjunction Saturn - Neptune
His plans are realized in a methodical fashion, he works hard to achieve success.

234 Sextile Venus - Mars
He is amorous, not a peaceful and calm lover but a passionate one with a strong temperament. He is demonstrative in love, and likes healthy pleasures. He enjoys life to the fullest.

-196 Opposition Jupiter - Uranus
He is too independent and his liberty is all-important. He lacks diplomacy, and his extravagance is shocking. He likes verbal battles and espouses extremist ideas in order to shock his companions. He has a number of internal tensions.

195 Conjunction Mars - Ascendant

136 Conjunction Sun - Neptune
He has a fertile imagination, is full of inspiration, and very emotional - all qualities that he uses on the professional level. He likes the Arts, beauty.

136 Sextile Saturn - Pluto
He perseveres, achieves his projects through hard work.

73 Sextile Venus - Ascendant
He likes everything beautiful, the Arts, balance and harmony. He is amiable and sociable. He likes entertainment and has a loving nature.

72 Conjunction Uranus - Neptune

-63 Opposition Jupiter - Neptune
He is easily influenced. He is a dreamer, who lets himself be seduced by fine words, which are not always sincere. He does not see wickedness and is often fooled by people.

56 Conjunction Mercury - Saturn

20 Conjunction Saturn - Uranus
He knows how to be on top of the situation. He perseveres, is determined but ingenious and original. He is very practical. He proceeds slowly, but is always bound to achieve his objectives in the end.

5 Conjunction Moon - Mars
He is frank, honest, full of vigor and ambition. He is strong-willed and powerful at work. He is a little hard on himself but, above all, on others whose capacity for action is not as great.